Age/Gender: 23, Male
Location: rocklin
Job: yes
ondine back up run over my body with a pick-up truck
Newgrounds Stats
Whistle Status: Normal
Exp. Points: 800 / 900
Exp. Rank #: 46,244
Voting Pow.: 5.12 votes
BBS Posts: 1 (0 per day)
Flash Reviews: 50
Music Reviews: 0
Trophies: 0
Stickers: 0
All Flash Reviews
50 Reviews | 6 w/ Responses
that shit was hysterical, what is wrong with you
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"do you love dicks and poop. then you'll love this."
weirdozinc's introduction was funny and it looked good. ditto for i-smel's bit about the fury, and deucenine's bit about the items was funny until the voiceover kicked in. mindchamber's bit looked alright. the failure one was pretty funny too.
for the most part, all of the others ranged from harmlessly amusing to agressively unfunny. it's like this; shitting and dicks are not automatically funny. violence is not automatically funny. complete randomness is almost never funny. "lmao snake is old" wasn't funny in the first place and it's not funny now. most of these could be forgiven if you do a really, really good job animating, but, uh.
there is an absolute goldmine of humorous material in the metal gear solid series and almost all of you went for the most idiotic, puerile jokes you could think of. i give it a 2/10 and then add a point because i really, really liked weirdozinc's intro and i-smel's bit.
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that was a lot of fun. i really liked the variety of ships and how each one played fairly different. you definitely need to include a quality button or something because by the time i had fully upgraded my ship i was running at something like 6fps.
Author's Response:
I really need to fix that. PM me if you want the swf to play off the broswer, so it run faster.
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seriously, that was really good. very smooth and professional looking. i'm not very far right now, but it would be nice if weapon upgrades were either permanent or, at the very least, lasted a little longer than one or two single shots. otherwise, though, no complaints.
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a lot of fun and the art was excellent. the only problem i can see in it is that, since you could only move left and right it was nearly impossible to dodge most obstacles. and since you moved so slowly, it was really hard to get your combo meter up. also, i kept being THIS close to getting a ring or a refuel, only to be knocked away at the very last second by some obstacle coming out of nowhere.
otherwise, rock on, i liked the game a lot. the concept was fun and i really liked how the scenery kept changing.
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it was a lot of fun. it got way boring after you bought overkill and the laser cannon; you could earn something like 40000 experience in one good round, almost enough to buy everything in the game. also, the way the bodies piled up was neat at first but after two or three levels it got pretty difficult to see what was going on. it'd be better if they faded off or reset or something.
other than those two things it was a pretty excellent game
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you guys are excellent just keep on being excellent and you'll do fine
also was that beebo getting flashed real quick in the beginning
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the game is fun, but it has one huge flaw that makes it nearly unplayable - the camera is way too close to the action. you can't see turns coming til it's too late, same with mud puddles and flash bombs. other than that, the graphics are pretty good, the controls are nice and responsive, all in all it's not bad, but man, that camera needs to pull back a lot
also, four seconds is too long for the flash bombs
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that was actually very fluid and awesome and creative, good work.
do you need a hug though, because some of those shorts were pretty crazy and i was all like "this is dude needs a hug." maybe you should go get a hug from someone is all that i'm saying.
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maybe you could lay off the HIGH QUALITY you're making all the other flash game makers look bad. every game you've put out has been somewhere between "pretty decent" and "fuckin excellent."
my only complaint is your art style and humor just reek of jhonen vasquez and it bugs me, because he's not really all that good and you've pretty clearly got more talent, art-wise, than he does.
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